3D Coat Crack is a commercial digital sculpting program designed to create freeform organic and hard surface 3D models from scratch. The tools allow users to sculpt, add polygonal topology and create UV maps use natural painting tools to create the texture of the created model, and create static images or animated turntable movies.
3D Coat Crack Patch can also be used to replace 3D models imported from many commercial 3D software products through plugins called Application Links. The imported model can be converted into voxel objects to add further optimization and high-resolution details, add texture for full UV expansion and mapping and displacement, multiplication mapping, specular reflection, and diffuse color matching. A real-time connection with the selected external 3D application can be established via the Applink pipeline so that model and texture information can be transmitted.
3D Coat specializes in voxel shaping and polygon shaping using dynamic texture subdivision technology and polygon sculpting tools. It includes a proprietary coating algorithm automatic retopology With minimal user input, 3D Coat Crack technology can create accurate and practical polygonal mesh overlays consisting mainly of quadrilaterals on any voxel sculpture, a standard commonly used in 3D production studios. Usually, this polygonal topology must be carefully prepared by hand.
3D Coat Crack Patch latest Features:
Microvertex, per pixel or text dyeing method
Physical based real-time rendering view with HDRL
Intelligent materials with adjustment options
Multiple painting layers, blending modes, layer groups
Close interaction with Photoshop
The maximum texture size is 16k
Ambient light occlusion and curvature map calculation
Toolkit for painting tasks
Automatic re-topology with user-defined edge loop (AUTOPO)
Manual retopo tool
Can import reference grids for re-topology
•Ability to use existing low poly mesh as a retopo network
Retopo uses color palettes for grouping for better management